Monday, 1 October 2012

Shadow User Test

Hey people,

So I finished my first user test with the shadow deck, testing out some mechanics and trying to find any unbalance between the light and shadow deck.

I didn't find much unbalance, but the light deck is still a turtle deck and I need to make sure all decks force the player to come out of their little home. This is to increase the speed of the game which allows user to be in more heated, intense moments .

What we are changing:
The knight, was originally summoned by having the armory built on the field. But now we are having the armory sacrifice two fighters (so a -2) or hero cards on the field, to summon a knight (He is super strong)

Plus we are adding in three new cards for both decks, they are spell cards and allow the player to sacrifice one card on the field or in the hand, to get one card from the deck and put it in their hand. This is our attempt in improving the speed of the game.

This will mean we have to take out some cards from the deck, still un-sure what cards will go, in replace of theses cards. But after our construction user test, we will post up the best deck on here and get you guys to vote which one should be sold as the starter packs.

Thats me done for a while, hope you liked my post and thank you bye bye.

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