Saturday, 27 October 2012

Shadow card - Ernestine

The first shadow card is in making, and instead of our usual "post finished work" im posting the original sketch of Ernestine, who is my personal favourite hero from shadow and probably my favourite card in the game so far. he will prob change a little by final production, probably his sword since i already dislike it, and his other hand will probably change in position since its still kinda rough. but here it is! so we are working... anyone saying we arent are liars!

Speak soon.... i swear.

-Daniel

Monday, 1 October 2012

Shadow User Test

Hey people,

So I finished my first user test with the shadow deck, testing out some mechanics and trying to find any unbalance between the light and shadow deck.

I didn't find much unbalance, but the light deck is still a turtle deck and I need to make sure all decks force the player to come out of their little home. This is to increase the speed of the game which allows user to be in more heated, intense moments .

What we are changing:
The knight, was originally summoned by having the armory built on the field. But now we are having the armory sacrifice two fighters (so a -2) or hero cards on the field, to summon a knight (He is super strong)

Plus we are adding in three new cards for both decks, they are spell cards and allow the player to sacrifice one card on the field or in the hand, to get one card from the deck and put it in their hand. This is our attempt in improving the speed of the game.

This will mean we have to take out some cards from the deck, still un-sure what cards will go, in replace of theses cards. But after our construction user test, we will post up the best deck on here and get you guys to vote which one should be sold as the starter packs.

Thats me done for a while, hope you liked my post and thank you bye bye.

Sunday, 30 September 2012

Shadow

Hey party people,

As Daniel said, it has been awhile since we have posted and even longer since i have posted. But i thought no time like the present, plus i don't want to do my other work right now =S.

So you might be wondering what is going on in the world of realm well; The shadow has finally succumbed the world in its darkness, consuming the souls of the peasants below them. The queen of shadows Ravenna, has landed Vendadom in the realm of the light, sending Shadow Hordes every where, with mere seconds after landing Ravenna had already taken over half on the light realm in her shadows. But the light wont back down as they fight back with there highly trained light knights, brave crossbow men and there secret weapon "Djamollojce of Darkwood"

So yes, i have printed off the shadow deck and they are ready for user testing which will happen some time today, this will give us a good idea of how even (figures crossed) or broken (sad face) the decks are. This user test is a simple user test with a friend of mine, its there to find really obvious advantages. The hard thing about user testing this type of game is, its highly based on skill; If some one can develop a better strategy they win, so i have to find strategies that win repeatedly.

You will hear all about the user test soon, plus we are getting close to starting an indiegogo campaign soon, so you should check that out, along with very soon releasing the first deck, which might be through indiegogo.

Talk to you later,

Friday, 24 August 2012

Radio Silence

Wow its been a while since a post. Last we spoke we were just about to finish the light deck - this deck is long since complete, even more refined and ready to go - except packaging.

We're in the middle of a few things at the moment, mostly is the creation of our indiegogo and developer hunting. the latter sucks FYI.

other then that we're about ready to start the artwork on the Shadow deck, which is a slow build deck that overtakes the field - unlike the light deck which is fast burn rush sort of deck.

Anyway thought i'd check in!

Super excited to get things under way and we will soon post about the indiegogo and when and where you will buy able to buy the light deck and hopefully shadow asap!

Thursday, 12 July 2012

so close...

With three cards left to make of the light deck and only a week until our first public showing/ event of realm - things around here are getting tense. exciting but tense. i thought id take a minute away from furiously scratching out everything i can to get this done to come say "hi" once again.

as i said, we are having our first event for mostly Meteorite Games and Eternal Tournemant but Realm will also be having an appearance and giving the public and whoever is interested a chance to play!

We are hoping to get people more interested and hopefully score us some investors :P

As a bonus here is a look at your main tower card for the Light Deck.
** final product will have changes slightly, mostly text size as we are still fiddling with this to get the optimum amount of information and still be legible for the people with bad eye sight and other disabilities which can make reading smaller text hard.***

See you all soon!

Saturday, 30 June 2012

Oh look... A Card!

yeah so we dont want to give everything away, but here is what the card looks like and the style of art we have chosen for 'Realm'

the orbs are in this order (dont worry all this will be in the manual aswell.)

type
defense
hp
attack
mana

the effect is well, their effect - simple enough and the symbol up the top right is the class (this is the light deck, this symbol will change as will the design of the card for each deck - why? because i can. and i get to have fun and draw all different styles of arts for all the different decks - who knows i may even get bored and make one deck all stick figures! nah im kidding... that would be bad. right?)

anyway hope you all like the look of our archer card - we will post more as it comes.

LATER!

Wednesday, 27 June 2012

The long wait

Hey all, Kai here sorry for the long wait.

Daniel and I are working on the art for the current deck and i have a new announcement:

The Next deck is:
Shadow Realm


But that was kinda obvious, how they work is unique. They cover the field in darkness hiding them self until the very end where they strike.

The rules of the game will be up in our next post, still working on some small fixes. Thanks for holding on, we will keep you informed as we go!

Friday, 15 June 2012

Meet Jone




Hey every one we just had a meeting today to discuss a few changes to the layout of the cards and some of the rulings for cards.

I haven't posted up how to play the game yet we are still just ironing out some of the small rules before i post up how to play the game.

To win the game you need to destroy the other players base, but i assume you already knew that.

We have a Facebook Page if any one wants to like us and tell us how amazing our game is:
http://www.facebook.com/pages/Realm/156861841113595

Plus you can also check out, our webpage:
realm.com

Hey i want you all to meet Jone, she is one of the character cards (Hero's) from the light realm and part of the first set and first card to ever be built, with out further due:



Once again, we are supported by Meteorite Games, they will have other games and details you can go check out and soon a forum page for all those accouterments we might make on it.

Tuesday, 12 June 2012

hello to Daniel Wearing

Hi everyone!
Im Daniel Wearing, the artist on Realm.

Just thought i'd take a minute to say "Hi", this project is really exciting for us and as the artist on the project i thought id let myself be known, and throughout the creation of "Realm" - i will be posting some of the artwork as it progresses. starting with.... *drumroll please*

Realm logo













simple? Maybe so, but thats just Realm - Realm is a simple name, a simple logo but definitely not a simple game.

Stay posted for future updates, and just come say hi anytime you want.

in the next few days (if the weather in perth doesnt kill me again) i will be posting our first card, included with the character i designed in larger form for those of you who 'want' to see that.

Nice to meet you all who come here!

and see you soon

Monday, 11 June 2012

First post for Realm

Hey, This is the first post from the development team of Realm(website is currently down), supported by Meteorite Games and i just want to say thank you to every one following this game. The team details will be accessible on Realm's website when the website goes up.

Realm is a Strategy card game, similar to Yu-Gi-Oh and card fight vanguard. This games lets the players play like chess and Yu-Gi-Oh, they summon their cards and move them along a board, to get to the castle on the other side of the board and DESTROY IT.

Its takes place in many different areas, each unique to a different set of cards. Allowing players to play different styles of strategy and build their own unique story line.

Story:


The worlds of Realm were simple and safe, until the queen of shadow realm, Melody Shroud built a machine to reach other realms far away from hers and conquer them, building a universe that is comprised of only creatures from the shadow realm. When other realms learnt of this plan, they became furious for the sake of their realm and the safety of there lives was now in danger. So they developed their own machine to move between realms and began the First Great War Of Realms and with war, comes strategy.

Your Role:
You play a leader, one of many from different areas of the realm you are in and you have to fight back the invading realms to reclaim your land and then take over theirs.

With each new release, we will build a new thrilling comic book and trailer going through the current story and war between realms. These will be available to watch online on our Youtube channel and/or you can read the comic book if you buy a starter pack.